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Rigging and Animation in Cinema 4D

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An online course on how to bring almost any 3D character to life, whether it is a person, a robot, or even a jellyfish.

Rigging and Animation in Cinema 4D

If you want to animate characters without leaving near and dear Cinema 4D, you are in the right place. In this course, you will learn how to create a rig that can be quickly and easily animated manually or automatically.

Whatever character you have, whether it is a person or a robot, a centipede or a jellyfish, understanding the basics of rigging together with simulations, xPresso, and a bit of Maths will make you practically almighty. We will start simple, with questions: Do you need a rig at all? What cases do require it? And when can you avoid it substituting it with clusters, vertex maps and deformers? After that, we will gradually proceed from using Cinema 4D's standard systems to creating our own ones.

This course is for those who have very recently discovered Cinema 4D. You should be prepared that rigging requires a high level of concentration as well as some experience in working with 3D. At times it won't be that easy, but rigging is the only way to bring your character to life.

What is this course about?

Required Software
Cinema 4D R20+
Course Curriculum

What will I learn in this course?

Rigging basics
Rigging isn't the first stage of working on a scene. Before you start working on a rig, you need to realize how models themselves are being created as well as to know how to work with animation keyframes and speed graphs. And in general, it is important to recognize situations in which you can avoid creating a complex rig.

In short, before you start working on a rig, you need to understand what it should look like and whether you need it at all. I'll explain all these in detail in the introductory series of lessons.
Feel the power
of CMOTION object
So, you've decided that you need a rig. Are you sure, however, that you need to animate it manually?

In certain cases, such as walk cycle animation, you can make it with the CMotion module. With a couple of clicks, you'll create automatically animated walkcycle along any spline. Combining several CMotion objects, you can achieve outstanding results.

In this lesson, we will show you the full power of the parametric motion generator. We will use one of the most difficult cases as an example - the animation of a centipede crawling on a complex surface. Animating such a scene manually would be much more time consuming. In a few words, CMotion objects provide huge opportunities and significantly save time.
Show Full Curriculum
Animation based on simulation for more advanced results
If you don't like setting a lot of keyframes, this section is for you. I will explain to you how to create a rig which combines the best of both automated simulation and manual keyframing. Neither of these two approaches separately will give you such an advanced result as their combination into one smart-ass rig system.

By the way, if you are still avoiding simulations because you have no idea how to cycle them, don't worry, I will show you how to do it in this lesson.
How to rig a whole human
(and not only) body
In this section, an epic adventure on rigging a two-legged and two-handed character is awaiting you. We will start by analyzing the Сharacter Object Advanced biped template, its features and limitations. After this, we will move on to rigging and skinning. We will talk about character animation and find out how characters can interact with an environment and objects.

Actually, with the help of Character Object, you can animate not only people but also birds, fish, cats and a whole lot more.
Creating an advanced FACS face rig from scratch
You may be an amazing animator recreating scenes of happiness, hate, or epic battles on the screen, but all of this will never look plausible if your characters have poker faces on.

Learn how to create a face rig in detail and no one will ever ask your character: "Why so serious?"
Rigging robots and advanced techniques
In the beginning, there were humans, and then they created robots. Same story here, in our course. And that's the lesson where the complexity of the course reaches its peak. All that hardcore with xPresso, Maths, vectors and matrices will open immense opportunities to you, and you'll get answers to the questions:

— How to make fingers automatically place themselves naturally on any surface?
— How to make legs bend the way you need them to, in all the necessary joints?
— How to make a tool to apply an animation from Mixamo motion capture to your character with a few clicks?

To sum up, the main thing of the lesson is controlled automation and, of course, robots.

And much more...

We regularly add and improve course materials. This is not the end of the story, but only its beginning.


We have a free lesson waiting for you

Try free lecture
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What do our students say?

You will study from animators and Motion Designers from around the globe. Each of them is a professional in their own field, seasoned in production studios, freelance projects with big brands and stock footages. And right, we are also sweet.

Since I was a child, I, like many others, was fond of cartoons and drew simple flipbook animations. But everything changed when I got a computer. Inspired by Pixar cartoons, I became pretty interested in animation programs and 3D Max caught my eye (it was popular at that time). And then, a friend of mine showed me Cinema 4D. Since that time, this icon is always on my desktop, and I'm a true fan. I began with short cartoons with characters; I modeled, textured, animated, and rendered them. 15 years later, the situation is generally the same. Over this time, I was employed in several game dev companies and animation studios.

Currently, I'm a 3D Generalist. As a freelancer, I also cooperate with different studios and freelancers all around the world. Why character animation and rigging? Everything is quite simple, a model comes to life only in motion, and you can't achieve that without rigging. Besides, rigging has plenty of room for technical creativity. At the interface of visual and technical creativity, the idea of the course was born.

About the author

Stop Motion with Kevin Parry

Hi I'm Victor Abramovskiy!

What are the course benefits?
Our goal is to make your journey to motion design as comfortable as possible so we prepared some cool features
Free updates
Once you finish the Rigging and Animation course, you will continue receiving new tutorials and updates. Isn't that awesome?
Study wherever you go
Even though we recommend using a desktop computer or a laptop, you can study on any device. But you will still need a laptop or a desktop computer for practice.
One of a kind support
We have a live chat support for you. It may not be a 24/7 support, but it's still real help.
You will be invited to the members-only private community of motion designers from around the world on Facebook. It's a whole bunch of people that you will have a lot in common with.
100% money back guarantee
If you're disappointed for whatever reason, you'll get every cent back within 14 days after the purchase. Only applies to the purchase of the course with no discount coupon applied.
Student and location discounts
Not-so-good exchange rate? (i.e. India/Brazil). get in touch to get a coupon. Student? Email us from your student email or attach your student ID.
Rigging and Animation in Cinema 4D
  • Bring almost any 3D character to life
  • The best way to create your own cool 3D animation portfolio
  • Fast skillset upgrade for beginners and experienced 3D artists
  • New and fresh approaches to already known software
  • Permanent access to all course updates

Rigging and Animation in Cinema 4D

An online course on how to bring almost any 3D character to life, whether it is a person, a robot, or even a jellyfish. Learn how to create a rig that can be quickly and easily animated manually or automatically.

Intermediate ?

Intermediate: You already have some experience working with the software and understand its basic principles. You are familiar with the interface.

100% money back guarantee

If unhappy with the course, you can request a refund within 14 days after the purchase and get every cent back. Courses purchased before the actual starting date refund can be requested up to 14 days after the first lesson becomes available. Note: not applicable if purchased with a discount coupon

Frequently asked questions

Where can I find Cinema 4D?
You can find Cinema4D here.

The trial version will be sufficient to work with for some time, but we highly recommend buying a license.
What renderer will be used in this course?
You can use any renderer for this course (standard Physical, Redshift, Octane, etc).
What system requirements are needed for Cinema 4D to run smoothly?
Minimum System Requirements Cinema 4D
Windows 7 SP1 64-bit or higher on Intel or AMD 64-bit CPU with SSE3 support or MacOS 10.11.6 or 10.12.4+ with 64-bit CPU running on Intel-based Apple Macintosh 4 GB RAM (8 GB or more recommended), OpenGL graphics card supporting OpenGL 4.1 (dedicated GPU recommended)

The GPU renderer requires an NVIDIA or AMD graphics card on Windows or AMD on MacOS that supports OpenCL 1.2 or newer. Metal support requires MacOS 10.13.2 or newer. We recommend at least 4 GB VRAM for GPU rendering.
Will this course work for me if I know nothing about Cinema4D?
This course is intermediate level. You already have some experience working with the software and understand its basic principles. You need to be familiar with the interface.

You can fill the gap by our free Cinema Fundamentals courses.
Are there any discounts?
If no presale or discount activities happening, you can get in touch with us to receive a -$50 coupon. We provide coupons for countries with not so good exchange rates and for students.

We consider a country with a not so good exchange rate if the currency rate in a country is more than $1 to 10 units of local currency. For example, 10.5 Botswana Pula equals $1. If your country's currency rate is lower than 1:10, then we do not consider your country as a country with a not so good exchange rate.

We consider you a student if you have a valid student email address (@***.edu) and/or a valid student ID. Please either write to us from your student email or attach a picture of your student ID so that we can verify your student status.

Please double check if there are no presale, sales or discount activities happening as we do not provide coupons during these periods.
Can I get a refund?
If you're disappointed for whatever reason, you'll get every cent back within 14 days after the purchase. Whether you select to complete the purchase in a single or in several payments.

Note that it only applies to purchases without a discount. So if you would like to use a discount coupon or complete a purchase of several products with a discount, you will be not eligible for the refund.
Can I share the art that I create during the course?
Yes, all the artwork that you create on the course belongs to you. You can share and tweet and dribble whatever animation you create. We would be grateful if you mention our school while sharing, we have @motiondesignschool accounts almost on every network.
How long does it take to successfully finish the course?
It usually takes at least 8 hours per week for three months for a student to get to the final stage. We do recommend you to spend as much time as possible since you are gaining new skills here, it's never an easy journey.
Will this course fit me if I have some skills in Cinema 4D?
Yes, this course is definitely for you. There will be a lot of advanced information.
What if my level of English is not good enough and I find it difficult to understand the spoken language?
This course has subtitles, which makes the content easier for understanding and lets you check the unknown words in the dictionary, if needed.