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Motion

Rive : Interactive Motion

RIVE Animation

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Practical guides focused on creating complex interactive setups and applying animation skills in Rive.

Course by Maksym Marakhovskyi
RIVE Animation

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What is this Rive course about?

This course is your gateway to mastering Rive, the cutting-edge web-based software that’s transforming the world of interactive experiences. Whether you’re looking to create dynamic UI buttons, icons, text, HUDs, game menus, or more.

Seamlessly export your designs to any website, mobile app, or integrate them into game engines like Unity. Plus, become a part of the vibrant Rive community by uploading your works to the Rive library, where you can explore and learn from a plethora of project files right on the website.

Our comprehensive curriculum covers everything from using bones, constraints, and joysticks for nuanced character control, to mixing and blending animations for rich, fluid movements. Learn how to set up parallax rigs, utilize nested artboards, and leverage events for interactive storytelling. We’ll even guide you through assembling characters in a room and orchestrating interactions between all elements.


Level: You’ve already got extensive experience, and you want to jump to the final level and become a senior motion designer. Beginner-Pro
Soft: Rive
Language: English

Interactive Motion

Interactive motion enriches user experiences, boosts engagement, fosters creativity, enhances storytelling, allows for real-time interaction, and offers versatility across web, apps, and games, revolutionizing digital design and communication.

New Possibilities

Compared to regular MP4 or GIF, interactive motion offers dynamic responsiveness, higher engagement, customizable user experiences, real-time feedback, advanced animation control, and seamless integration across digital platforms and devices.

Free Software

Rive’s free software provides accessible, powerful animation tools, fosters a collaborative community, supports creativity, offers extensive resources, and enables seamless integration across multiple platforms for designers and developers alike.

Course curriculum

What will I learn in Rive course?

15 lectures / 30h+

Jump Ball

Explore Rive’s interface, tools, and workflow. Apply basic techniques
in a practical project to understand Rive’s fundamentals and build a strong foundation in motion design.

Part 1: Rive Introduction
Part 2: Face Turn Setup
Part 3: Ladder Animation
Part 4: Character Skin
Part 5: Ground Skin
Part 6: Trail Animation

RIVE Animation

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Water Bubble

Delve into creating realistic water effects. Learn slider integration for enhancing user interaction, and apply these skills to simulate natural, dynamic water movements in your designs.

Part 1: Wave Rig
Part 2: Bubble Rig
Part 3: Pop Animation
Part 4: Joysticks Setup

RIVE Animation

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Belly Mixing

Advanced character rigging and joystick control. Elevate animation control, blending techniques in state machines for seamless transitions, creating more complex, lifelike character move

Part 1: Rigging 1
Part 2: Rigging 2
Part 3: Animation 1
Part 4: Animation 2

RIVE Animation

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Sunny Rock

Advanced rigging and customization. Explore character personalization, learning mixing techniques in Rive for more
diverse, unique animations with professional polish.

Part 1: Rigging Setup: Body&Head
Part 2: Rigging Setup: Heads&Legs
Part 3: Additive Blending
Part 4: Blend 1D Setup
Part 5: Final Animations&Controls

RIVE Animation

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Artist Parallax

Master character rigging with constraints for flexibility. Create engaging, fun animations, learning techniques to bring characters
to life with personality and movement.

Part 1: 3D Parallax
Part 2: Head Rigging
Part 3: Legs Setup
Part 4: Hands Setup
Part 5: Balls Animation
Part 6: Pop the Head Animation

 

RIVE Animation

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Lazer Boy

Animate multi-layered parallax rigs. Learn particle creation with cursor tracking using nested artboards, adding depth and interactivity to your animations for a more immersive experience.

Part 1: Parallax Rig: Body & Head
Part 2: Perspective Rig: Hands
Part 3: Perspective Rig: Legs 1
Part 4: Perspective Rig: Legs 2
Part 5: Character animation

RIVE Animation

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Fire 360

We learn how to contorol and mixing frame by frame animations into state machine and how to rotate shapes into 360*

Part 1: Boot 3D Rotation
Part 2: Character 3D Rotation
Part 3: Animation & Interaction Setup

RIVE Animation

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Octopus Echo

Step by step create complex interactive setup. Combine several faux 3d techniques to achive nice coursor interaction

Part 1. Semi-sphere basic rig
Part 2. Semi-spheres full setup & animation
Part 3. Eye setup
Part 4. Tentackles
Part 5. Inner cascade effect
Part 6. Activation mode rig

RIVE Animation

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Inner space

Animate multi-layered parallax rigs. Learn particle creation with cursor tracking using nested artboards, adding depth and interactivity to your animations for a more immersive experience.

Part 1. Parallax room setup
Part 2. Hover mode setups
Part 3. Focus mode setup

RIVE Animation

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Pluto Routine

In this lecture, we will explore deeper faux 3d options in Rive. Here we also apply new animation and rigging techniques.

Part 1: Spin animation
Part 2: Speed up the setup
Part 3: Particle animation
Part 4: Face & Hands

 

RIVE Animation

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Flying Pencil

In this lecture, dive deeper into rigging and animation as we create smooth and dynamic character loops.

Part 1: Walk cycle animation
Part 2: Interactivity setup

RIVE Animation

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Follow Bat

Welcome to the Tricky Balance series, where we create a complex balance rig and a seamless animation transition that works from any point in the cycle.
In the first video, we’ll focus on rigging the balance system.

Part 1. Rigging system
Part 2. Animation setup

 

RIVE Animation

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Double Balance

Discover the secrets to creating dynamic and responsive text animations in this exciting introduction to the Interactive Text Series.

Part 1. Text Modifiers Rig
Part 2. More Features

 

RIVE Animation

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Walk Control

It’s the final stage in this series. And it’s advanced techniques, how to morph different states and continue to have perfect loops.

Part 1. First-level rig and animation
Part 2. Other levels setup
Part 3. Transition animation
Part 4. Stage setup

 

RIVE Animation

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Outline Morphings

It’s the final stage in this series. And it’s advanced techniques, how to morph different states and continue to have perfect loops.

Part 1. First-level rig and animation
Part 2. Other levels setup
Part 3. Transition animation
Part 4. Stage setup

RIVE Animation

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About the author

Maksym Marakhovskyi

Hello, I’m a Motion Designer deeply passionate about the art
of visual storytelling and the magic of animation.

My journey began as an After Effects animator, where I explored the endless possibilities of creating compelling narratives through motion. However, as the industry evolved, so did I.
I transitioned to mastering Rive interactive motion, a decision that opened up a new world of interactive and dynamic design opportunities.

Interactive animation creation.

Versatile 2D/3D workflow.

Extensive library of animations.

Community based.

Free Software.

Rive – Interactive Motion

Dive into the innovative world of interactive motion design. Seize emerging job opportunities, enhance your skills, and shape the future in this rapidly evolving, creative technology landscape.

100% money back guarantee

If unhappy with the course, you can request a refund within 14 days after the purchase and get every cent back. Course purchased before the actual starting date refund can be requested up to 14 days after the first installation. Note: not applicable if purchased with a discount coupon

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