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Rigging and Animation in Maya Course
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What is this course about?

Maya is the industry standard for animation and rigging. If you want to animate characters like 3D animators from Disney, you are in the right place. In this course, you will learn how to create a rig that can be
quickly and easily animated manually or automatically.

Whatever character you have, whether it is a human or an animal.
We will start simple, with questions: Do you need a rig at all?
What cases do require it? After that, we will gradually proceed
from using mGear systems to creating our own setups.

This course is for those who have very recently discovered Autodesk Maya. You should be prepared that rigging requires a high level of concentration as well as some experience in working with 3D. At times it won’t be that easy, but rigging is the only way to bring your character to life.









Required Software

Autodesk Maya



Complete Production Pipeline

This course covers the entire classical process. You will understand how to approach any animation project starting from rigging
and ending with the final animation.

Practical Tasks

In this course, you will get 90% of practice. Everybody is talking about a theory that is boring. We’ve prepared something more interesting to train your skills better.

Real experience tricks

The course is based on a real video that was created for motion design school. Find out how the characters were animated. Give them personality and make them dance!


What will I learn?


Introduction to MGear

Import Geometry. Guides setup


Controlers Setup

Controllers customization for better rigging workflow


Parent Geometry to the Rig

Bind Skin Options, cvWrap Deformer, Paint Skin Weights


Rig Final Touches

Skin Export/Import, deltaMush Deformer, Anim Picker


Animation Preparation

Reference Editor, Controllers Settings Explanation


Pose to Pose Animation

Working with the Reference, Dope Sheet


Refining the Animation

Graph Editor, Paint Skin Weights, Hair Secondary Action, Alembic Export


Animation Sculpt

Learn how to combine Sculpting with Animation


Horse Rig

Learn how to make the rig for the animal

About the Author

About the Author

Hi, I’m Victor Abramovskiy!

Inspired by Pixar cartoons, I became pretty interested in animation programs and 3D Max caught my eye (it was popular at that time). And then, a friend of mine showed me, Autodesk Maya. Since that time, this icon is always on my desktop.

Currently, I’m a 3D Generalist. As a freelancer, I also cooperate with different studios and freelancers all around the world.
Why character animation and rigging? Everything is quite simple, a model comes to life only in motion, and you can’t achieve that without rigging.
Besides, rigging has plenty
of room for technical creativity. At the interface of visual
and technical creativity, the idea of the course was born.

What is this Rigging and Animation in Maya course about?

Bring almost any 3D character to life

The best way to create your own cool 3D animation portfolio

Fast skillset upgrade for beginners and experienced 3D artists

New and fresh approaches to already known software

Permanent access to all course updates

Rigging and Animation in Maya

An online course on how to bring almost any 3D character to life, whether it is a human or an animal!


You’ve already started taking the first steps in the sphere and have a basic understanding of the work principles of this soft.






Product guarantee
100% money back guarantee

If unhappy with the course, you can request a refund within 14 days after the purchase and get every cent back. Courses purchased before the actual starting date refund can be requested up to 14 days after the first lesson becomes available. Note: not applicable if purchased with a discount coupon

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