You’ve already started taking the first steps in the sphere and have a basic understanding of the work principles of this soft
A free course on the basics of classic frame-by-animation. There are hardly any tasks that could not be solved by frame-by-frame animation. Start improving this universal skill right now!
What's the result?
This mini-course will show you that frame-by-frame animation is not that difficult. Moreover, it is quite a valuable skill which you can successfully apply using any software for drawing. We’ll start with Adobe Animate and Toon Boom Harmony. Then, I’ll show you how to achieve the same result with Photoshop. By the end of the course, you will get familiar with a frame-by-frame animator’s workflow and will learn how to create mesmerizing liquid special effects.
Who will benefit from this course?
who want to gain a universal skill that will help to solve any kind of task.
Frame-by-frame animation does not depend on software, rigging, or tools. Everything will be the way you draw it. In this course, we’ll introduce you to the basic techniques and tools to create frame-by-frame animation.
who want to bring their works to life.
Have nice drawing skills? You are halfway through! Some practice and the right workflow and you are almost a pro frame-by-frame animator. Reach out and grab this opportunity!
1. Software for a Quick Start
In this lesson, I will introduce you to Adobe Animate, one of the best software options for the beginners in frame-by-frame animation. Professionals, however, use it as well.
2. Go Hard with Toon Boom Harmony
This lesson was created for those who have never opened Toon Boom Harmony before but want to learn it really fast. So, after completing this lesson you will have a clear understanding of how this software works and will be able to create your own unique animations.
3. Your First Animation
In this lesson, we will talk about special effects design and the approach to using them when animating liquids. After this, we will create the animation of liquid trails starting from a draft animation and finishing with a сlean-up and coloring.