Modeling Essentials in Autodesk Maya
A structured online course on basic Maya modeling tools and Substance Painter texturing workflow from CG industry veterans. Start your 3D artist’s career NOW!
A structured online course on basic Maya modeling tools and Substance Painter texturing workflow from CG industry veterans. Start your 3D artist’s career NOW!
Modeling is an essential part of the 3D industry. You can not imagine any animated movie or video game without 3D models. Characters, props, environment, almost every idea needs to be represented as a 3D model either fully or partially. 3D is a versatile tool that will come in handy for any contemporary artist. But where to start?
It`s much better to begin your 3D artist’s journey from tweaking some polygons and getting knowledge about 3D in a nutshell. In this course you will start from creating a simple model of a longboard in Maya and then learn how to texture it in Substance Painter right away. After that, we’ll show you the ropes on a simple example. There is a real challenge for you: you will need to create full a 3D hard surface character from our animated movie that we’ve made for this course!
11 lectures / 7h+
Interface navigation and standard Maya tools.
Maya basic modeling tools. Learning the polygonal modeling process on the examples of simple objects.
Creating a longboard model. Mastering creating the correct topology.
Creating a UV map of a model in Maya. Preparing a model for texturing.
Creating textures. Basic rendering in Substance Painter.
If unhappy with the course, you can request a refund within 14 days after the purchase and get every cent back. Course purchased before the actual starting date refund can be requested up to 14 days after the first installation. Note: not applicable if purchased with a discount coupon
We often send free tutorials, updates and discounts on future courses. Jump on board, you will love it.