masterclass by Eduard Mykhailov

AR Trip

AR Trip

About Masterclass

Length: 148 minutes

In this masterclass, you’ll learn how to make some magic in your filmed footage. If you’re, like me, always dreaming about creating something beautiful and different, and want all these things to become “almost” real, this masterclass for you. After completing it you’ll know how to spice up any video with your imagination. You’ll learn the basic techniques of creating different Augmented Reality videos. We’ll cover different aspects of workflow: advanced tracking in PFtrack, setting up the model and then animating it, adjusting the realistic light in Octane render, and also making some simple simulations in Cinema 4D.

Student Requirements

To get the most of this masterclass you need to have some basic knowledge of working in s of Cinema 4D and After Effects. It will be a big plus if you can track footage in After Effects.

Minimum Software Requirements

PFTrack

Cinema 4D

Octane Render

Adobe After Effects

Masterclass Tutor

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Eduard Mykhailov

Motion graphics designer

My name is Eduard and I love to make some kind of magic in my videos. I worked with different clients like Marshmello, Will Smith, Alok, MSI, KFC and etc. With a lot of years of work behind, I think I have almost found my style in the motion design/VFX area. I really enjoy all this vibe around AR videos on the internet, and I’m happy that a lot of people want to know how they are created. So I will be very happy to teach you something new.

AR Trip

AR Trip

In this masterclass, you’ll learn how to make some magic in your filmed footage. If you’re, like me, always dreaming about creating something beautiful and different, and want all these things to become “almost” real, this masterclass for you. After completing it you’ll know how to spice up any video with your imagination. You’ll learn the basic techniques of creating different Augmented Reality videos. We’ll cover different aspects of workflow: advanced tracking in PFtrack, setting up the model and then animating it, adjusting the realistic light in Octane render, and also making some simple simulations in Cinema 4D.