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Modeling Essentials in Autodesk Maya

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A structured online course on basic Maya modeling tools and Substance Painter texturing workflow from CG industry veterans. Start your 3D artist's career NOW!
$299

Modeling Essentials
in Autodesk Maya

YOU WILL GET A LESSON PER WEEK
DRIP COURSE
Modeling is an essential part of the 3D industry. You can not imagine any animated movie or video game without 3D models. Characters, props, environment, almost every idea needs to be represented as a 3D model either fully or partially. 3D is a versatile tool that will come in handy for any contemporary artist. But where to start? It`s much better to begin your 3D artist's journey from tweaking some polygons and getting knowledge about 3D in a nutshell. In this course you will start from creating a simple model of a longboard in Maya and then learn how to texture it in Substance Painter right away. After that, we'll show you the ropes on a simple example. There is a real challenge for you: you will need to create full a 3D hard surface character from our animated movie that we've made for this course!

What is this course about?

LEVEL
Basic
LESSONS
12+
DURATION
7H+
You've already started taking the first steps in the sphere and have a basic understanding of the work principles of this soft.

Course Curriculum

The course is designed to effectively introduce you to the basic stages of working with 3D modelling, even if you have never done this before.
Section #1
Intro
Interface navigation and standard Maya tools.
Section #2
Modeling Basics
  • Maya basic modeling tools.
  • Learning the polygonal modeling process on the examples of simple objects.
Section #3
Hardsurface Modeling
Creating a longboard model. Mastering creating the correct topology.
  • creating a basic object form;
  • objects grouping;
  • adding details to a grid for smoothing;
  • creating the final geometry.
Section #4
UV Unwrap
Creating a UV map of a model in Maya. Preparing a model for texturing.
Section #5
Texturing
Creating textures. Basic rendering in Substance Painter.
Section #6
Introduction to advanced modeling
  • creating the base concept, development of the idea;
  • pre-modeling preparation;
  • preparation of references;
  • working out the masses and proportions.
Section #7
Increasing the geometry detailing
  • work with deformers;
  • Boolean operations. Pros and cons;
  • work with KitBash;
  • creating a simple animation for checking the model functionality.
Section #8
Mesh modeling using clones
  • What mesh is and how to use it for modeling covered on the example of the robot's spine and eyes.
  • Finishing up the scene.
Section #9
Preparing UV for the final model
  • Subdivision of geometry into logical groups;
  • Creating UVs;
  • UV packing using UDIM.
Section #10
Introduction to Substance Painter
  • Key aspects of texturing for PBR shading;
  • Textures baking;
  • Texturing methods of complex objects.
Section #11
Preparing the scene for presentation
  • camera and animation;
  • creating an expressive pose;
  • final shaders setup;
  • color and light as a composition method;
  • introduction to Arnold renderer.

What students say about our courses and school

I'm from Ukraine. I am a professional 3D artist, and I have been doing computer graphics for over 15 years. Having received a degree in architecture, I was still keen on games and movies and wanted to create graphics for the coolest projects in the world. During my career, I have learned a lot and took part in amazing projects, created graphics for cinematics and movies, worked in some of the most powerful VFX studios such as UPP and MPC. And now I want to share my knowledge and experience with you.

About the author

Hi. My name is Ihor!

You will get access to a closed group of students of the course on Facebook. There you can ask a question or ask for advice from us or our community. By the way, the authors of the course will also be in this group, which means you can get feedback from the teacher.

Facebook group for all students of the course

Modeling Essentials in Autodesk Maya
  • An intensive course to give you a head start in becoming a professional;
  • Get the feel of what it is like to be a part of the project in the real studio;
  • Go through all stages of the workflow of a 3D artist.

Modeling Essentials in Autodesk Maya

A structured online course on basic Maya modeling tools and Substance Painter texturing workflow from CG industry veterans. Start your 3D artist's career NOW!

Level
Basic ?

You’ve already started taking the first steps in the sphere and have a basic understanding of the work principles of this soft.

Lessons
12+
Duration
7h+
100% money back guarantee

If unhappy with the course, you can request a refund within 14 days after the purchase and get every cent back. Courses purchased before the actual starting date refund can be requested up to 14 days after the first lesson becomes available. Note: not applicable if purchased with a discount coupon

Student and location discounts

Not-so-good exchange rate? (i.e. India/Brazil). Get in touch to get a coupon. Student? Email us from your student email or attach your student ID.

Frequently asked questions

Will this course work for me if I know nothing about 3D modelling?
Just fine! This course will be very useful for newcomers who want to start their career in CG.
What kind of software do I need?
We`ll work with the following software:
Do I need to buy any additional scripts or plugins to complete the course?
No, there's no need, as all the software you need has a student license or trials.
How long does it take to successfully complete the course?
Up to 1 month. This is an online course so you can take your time with lessons and practice tasks.
Are there any discounts?
If no presale or discount activities are happening, you can contact us to receive a $50-off coupon. We provide coupons for countries with not-so-good exchange rates and for students.

We consider a country with a not-so-good exchange rate a country, where the currency rate is more than $1 to 10 units of local currency. For example, 10.5 Botswana Pula equals $1. If your country's currency rate is lower than 1:10, we do not consider your country as a country with a not so good exchange rate.

We consider you a student if you have a valid student email address (@***.edu) and/or a valid student ID. Please either write to us from your student email or attach a picture of your student IDso that we can verify your student status.

Please double check if there are any presale, sales or discount activities happening as we do not provide coupons during these periods.
Can I get a refund?
If you're disappointed for whatever reason, you'll get every cent back within 14 days after the purchase. Whether you select to complete the purchase in a single or in several payments.

Note that it only applies to purchases without a discount. So if you would like to use a discount coupon or complete a purchase of several products with a discount, you will be not eligible for the refund.
Can I share the art that I create during the course?
Yes, all the artwork you create on the course belongs to you. You can share and tweet and dribbble whatever animation you create. We would be grateful if you mention our school while sharing, we have @motiondesignschool accounts almost on every network.
What if my level of English is not good enough and I find it difficult to understand the spoken language?
This course has subtitles, which makes the content easier for understanding and lets you check the unknown words in the dictionary, if needed.